The Last of Us creators Neil Druckmann and Craig Mazin have opposing views on Season 1's ending. As co-director and writer of the video game the show is based on, Druckmann said Joel did the right thing, from a personal standpoint. "I believe Joel was right," he told IGN. "If I were in Joel's position, I hope I would be able to do what he did to save my daughter." Mazin was ambivalent, however. "That's so interesting, because I think that if I were in Joel's position, I probably would have done what he did," he responded. "But I'd like to think that I wouldn't."
'I Feel Like [Joel] Was On Autopilot'
Young Mazino (Jesse) said Joel just zoned out and went beast mode in the Season 1 finale; he only snapped out of it when he finally saw Ellie about to be operated on. "I feel like he was on autopilot," Mazino said, referring to Joel's bloody rampage in the hospital. "I think he was kind of just… he blacked out and it was just all hazy until he came to." Mazin said the opposing views only prove how the show's morality reflects the real world. "That's the interesting push and pull of the morality of it," he mused. "And that's why the ending of the first game is so provocative and so wonderful. It just doesn't let you off the hook as a player."
The Last of Us fans expected the Season 1 finale would end the way it did, and the show earned praise for its faithfulness to the game's story. That doesn't diminish the response to Joel's difficult decision to save Ellie; after realizing the Fireflies intend to sacrifice her to extract the cure, Joel goes all out and kills everyone involved in the operation. That's out of character for Joel, who showed no remorse leaving Tess in Episode 2; he didn't believe Ellie was really immune at that point, and he thought bringing her to the Fireflies was a futile mission.
The Last of Us Season 2 premieres April 13 on Max.